Game Design
Through the Power of Play

I've been an avid gamer since childhood, with a keen interest in video games, board games, and roleplaying games in particular.
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My interest in game design started developing during the 2010's when I wrote my first in-house RPG modules. Since then I've been involved in a number of different projects, either as a creative lead, consultant on Sámi questions, or as a musician.
Crusader Kings III
I was approached by Paradox Interactive in late 2024. They were looking for a Sámi musician to create a joik track for their then upcoming DLC pack Arctic Attire. I wrote and recorded Aejvere Maadtose in January 2025 (in collaboration with Magnus Ringblom) and the pack was successfully launched in late February.


Call of Cthulhu Sverige
I got involved in the final stages of the production of Call of Cthulhu Sverige when Eloso was looking for someone to look through their Northern Sweden/Sápmi lore as well as add some content related to the Sámi people. I collaborated with my friend Niilá Omma to add some Sámi flair to the product, which was released in 2022.
Northern Lights & Darkness
After my work with CoC: Sverige I was invited to a new writer's group called Northern Lights & Darkness (NLAD) which was aiming to produce Nordic themed scenarios for the English edition of Call of Cthulhu.
We successfully launched NLAD volume one in 2023, followed by NLAD volume two in 2024. I contributed with the titles Tuorsjaure: The Shadow of What Once Was, and The Secrets of Aavnjuana.


The Secrets of Aavnjuana
My latest solo product is The Secrets of Aavnjuana for Call of Cthulhu 7th Edition in which the players take the role of a mountain rescue team set on saving a lost professor from the dread mountain of Aavnjuana. Based on the real setting of Björkvik and Björkvattsdalen, the scenario explores a local myth as well as local Sámi culture, mixed with a load of cosmic horror.